5-Day Email Course
The Games You're Actually Playing
Five days to map your identity contradictions, audit your games, and design coordination infrastructure for people who've crossed.
Course Architecture
Design principles
- •Each day builds on the previous
- •Content is actionable, not theoretical
- •Exercises produce artifacts that prove understanding
- •Progression mirrors actual development through game space
- •Culminates in designing your first real game
Proof-of-work structure
- •Each exercise submission is timestamped
- •Exercises must show actual thinking, not just completion
- •All 5 exercises required for workshop discount
- •Exercises are public (submitted via form that creates accountability)
The 5 days
- 1
The Trap of Static Identity
Why your clarity looks like confusion. Map your identity contradictions—what gets lost when you compress yourself into a single label.
- 2
Games Create Coordination
How temporary roles enable deeper trust than permanent brands. Audit the games you're currently playing—which are real, which are performance theater?
- 3
The Six Games Framework
Every transformation happens through one of six game types. Score yourself across all six—find your primary game and where you're wasting effort.
- 4
Roles, Seasons, and Clean Exits
The infrastructure that makes flickering functional. Design a game with roles you'd actually play—bounded, observable, with clean exits.
- 5
Building Internet 2.0
Your role in creating coordination infrastructure. Define your first season—Scout, Architect, or Guide—with a real commitment and observable outcome.
Do the exercises on your own
No signup required. Each exercise is a standalone page you can work through at your own pace.
- Day 1: The Trap of Static Identity
- Day 2: Games Create Coordination
- Day 3: The Six Games Framework
- Day 4: Roles, Seasons, and Clean Exits
- Day 5: Building Internet 2.0
Proof of work
Complete all five exercises and submit them to get 50% off the live workshop. We don't want signups—we want Hitchhikers who did the work. Show your work, get the discount.
View submission metrics →The 5-Day Course: Games You're Actually Playing
Five days to find out if you're a Hitchhiker. Five exercises to prove you can see what we see. One cohort building coordination infrastructure for people who've crossed.
FAQ
How long does each day take?
About 15–20 minutes of reading, 30–45 minutes of extended reading (the deep dive), and 30–60 minutes for the exercise. Designed to fit around a full schedule.
What if I don't complete the exercises?
No guilt. The course is self-paced. You can do the exercises on your own anytime—no signup required. But if you complete all five and submit them, you get 50% off the live workshop—proof of work, not just signup.
Can I do the exercises without signing up?
Yes. Each day's exercise is available as a standalone page. Work through them at your own pace, with or without the email course.
Is this for entrepreneurs only?
No. It's for anyone who's crossed the threshold—who sees patterns others miss and can't find their people. You might be a founder, a researcher, an operator, or something that doesn't have a name yet.