The Hitchhiker's Guide to the Future

5-Day Course: The Games You're Actually Playing

Day 4: Design a Game With Roles You'd Actually Play

Part of Day 4: Roles, Seasons, and Clean Exits. Read Designing Games That Don't Capture for full context.

Instructions

Design a real game you would actually participate in.

Part 1: Game specification

  • Game type: Which of the 6 games (G1–G6)?
  • Core outcome: What does winning produce?
  • Duration: How long is one season?
  • Player count: How many people?
  • Observable measures: How do you know if it worked?

Part 2: Role design

Define 2–3 roles needed for this game. For each role, specify:

  • Role name: What do you call this role?
  • Core responsibility: What is this role's job?
  • Observable behaviors: How can others see if you're playing this role well?
  • Entry requirements: What capability do you need to take this role?
  • Exit conditions: When/how does someone leave this role?
  • Time commitment: How much time per week?

Part 3: Season structure

  • Start ritual: How does the season begin?
  • Mid-season check: How do you know if you're on track?
  • End ritual: How does the season conclude?
  • Outcome documentation: What artifact proves this season happened?
  • Re-entry option: Could someone play again in a future season?

Part 4: The commitment

  • Which role would you play? Be specific.
  • For how long? Actual commitment, not aspiration.
  • Who else would need to play? Name real people or describe real profiles.
  • What would make you exit early? Be honest about your constraints.
  • Why this game, now? What makes this worth doing?

Submission format

  • Structured document with all parts complete
  • Specific enough that someone could actually run this game
  • Part 4 must show real thinking about constraints and commitment

What we're looking for

  • Actual game design, not vague "it would be cool if..."
  • Roles that are well-defined and observable
  • Season structure that makes sense for the game type
  • Honest assessment of whether you'd actually play
  • Recognition of what infrastructure would be needed

Submit your work

Link to your completed exercise (Google Doc, Notion, Dropbox, etc.). Required for workshop discount.